Showing posts with label Concept Art. Show all posts
Showing posts with label Concept Art. Show all posts

Sunday, 20 March 2011

Dominance War V

A friend/colleague recently introduced me to Dominance War; a global CG art challenge, which I have decided to enter this year. The idea is to design, model and texture a 3D character. I thought it would be a nice refresher course for me :)

At first I had no idea what to do. The only condition is that your character must be a God/Goddess of some sort. Cue random shapes and alchemy sketches:




After the second pass, I settled on an idea: a Goddess of the Occult.


I got a very 'Maleficent' feel from some of these. For me, I think her character is a perfect representation of the occult.

I'm toying with the name 'Ludtvega'. Not sure if we have to name them, but I find it helps.


And there we go! Opinions and constructive criticism would be greatly appreciated, while I have time to act on it!
Thanks :P

Monday, 5 July 2010

Wednesday, 16 December 2009

Me, me, me

After some advice from a friend (thanks, Toke!), I have changed my alien design slightly:



Note how the top of the neck is now thicker, and the angle of the head has changed. This makes the neck look more attached, and causes the brain to be stuck to the back of the neck (why I left it hanging out in the first place is anyone's guess!). I also made some of the babies in the eggs a lot more obvious, hopefully you can tell.
I also received a critique on an older piece of art yesterday (thank you to my DA friends for this!), and I thought I should put up the revised version of my painting here:



The right arm was far to short before... Can't believe I didn't notice it! Just goes to show, there's always more to learn! I usually feel defeated or have a rebellious attitude when somebody recommends I go back and improve my work (I believe it's natural), but I'm thoroughly pleased I did :) Anyway, I did do more than that today, but unfortunately, it's super duper, top secret, need to know stuff that I can't expose until the 26th, which is a shame, because it's coming along well!

I also found out that I've managed to nab an interview with one of the producers of 'Wallace and Gromit: Curse of the Were-Rabbit' for my dissertation! How cool is that? I just wish I knew what to ask them!

On a more serious note, this week, important climate change talks are happening in Copenhagen. if these talks fail, this could result in serious ramifications for us and our planet. I urge whoever might be reading this to follow this link and sign the petition. I know it's not a lot, but every little helps :)
http://www.avaaz.org/en/save_copenhagen/97.php?cl_tta_sign=320030e984fb89cf9f3acdb66e39ea70
(Thanks to Kat Nicholson for the link)

Monday, 14 December 2009

Back to the Reality



Looks like my alien has finalised itself. The next image is my final design thus far:



If anyone is reading this, please, give me your opinions and suggestions on her look. The more impractical and psychotic  they are, the better received they will be.
Speaking of psychotic, Isn't it strange that we can delve into our work so much, that we start to live and breath it? Even when not working on my designs, I often find myself daydreaming about them, or stumbling across amazing ideas when I least expect to. It would be nice to break away sometimes, but after a while you can't help it... I'm sure many other people must feel the same.

Tuesday, 8 December 2009

Electronic Demise









My idea is that this alien, some kind of 'space worm', is carrying her eggs to the hatching grounds, when tragedy strikes, and she crashes to Earth. Her and her eggs are killed, and bring a disturbing, morbid atmosphere to the environment. The alien will be modelled in CG, and will be composited onto a high definition still to create a photo realistic image. My main inspirations were sea creatures, and the work of H.R. Giger.

And here is my submission for the Lady Gaga 'Monster Ball' tour. I couldn't include sound because of copyright, but if you look here you should be able to find the version with sound quite easily:
http://www.showstudio.com/project/ladygagasubmit/gallery
I highly recommend you find the version with sound, it's much better. If not, watch while listening to 'Bad Romance' to get some of the effect.



It turned out ok... Not as well as I'd have hoped, but it's not a professional contest or anything, so that's fine. If you're confused and it seems incoherent, then I achieved what I set out to do.

Lastly, animators, check this out!:
http://vimeo.com/user1609528

Sunday, 15 November 2009

A Hard Days Work

I have no energy left right now, so I'm going to let my painting do the talking:




Sunday, 1 November 2009

Major Project: Character

So... This is how I want my major project to work. I'm going for an old-fashioned painterly kind of look. My character and environment are going to work together and hopefully I will end up with some very nice still images and visual themes. Since my motivation has always been to work in features, I felt that by mixing the two projects together I could develop and showcase my lighting and compositional skills.



Anyway, whilst I was in the process of designing my projects, I started to wonder... Is there such a thing as a 'perfect' idea or design? Is it better to pull off an amazing concept, or create an amazing piece from a rushed idea? In the grand scheme of things, my ideas at this time weren't that important. I noticed a lot of my peers spending days thinking over ideas and wasting valuable 'doing' time by perfecting their concepts and convincing themselves how terrible their ideas were. I just had a single image in my head, so I drew it out (albeit very crudely) and went from there.

                                      

Not the best works of art ever... But the colour information was quite useful... Now, less explaining, more doing!

'Mickey Mouse popped out of my mind onto a drawing pad 20 years ago on a train ride from Manhattan to Hollywood at a time when business fortunes of my brother Roy and myself were at lowest ebb and disaster seemed right around the corner'
-Walt Disney

Wednesday, 28 October 2009

Major Project: Parasite - Concept Art






So here we go... My final University major! I'm very excited to be starting this! My project will consist of three parts: my female character, her period environment (but more on those later :P), and this, my crash site.




The story is this: an alien spaceship is attacked by a parasitic creature in space and is driven by the creature into the Earth's atmosphere, crashing into the Egyptian desert. Pyramids are ruined, and the creature begins breeding into, and infecting the environment. How this is going to be conveyed in my final show reel... Isn't something I'm at liberty to divulge at the moment. For now, enjoy these concept images from the project:



Not bad for my first ever attempts at 'proper' concept art, I hope! Anyway, this project is actually still at the very first stages of design, so nothing is decided yet. My character, however, is almost done, and I will hopefully be in a position to upload some lovely artwork of her next week, as long as I can stick to my schedule.
Please comment and let me know what you think about these images. Any constructive advice would be greatly appreciated!

NOTE: All brushes used can be found here: http://olivera-h.deviantart.com/favourites/#Brushes