Due to the inevitably gargantuan poly count this chick is gonna require... It looks like I might have to work one item of clothing at a time :S I don't really like that workflow... I prefer to do the whole thing in detail 'passes' but, I don't really want to crash zbrush either :P
I'm liking the look so far... I think the bristles of her fake hair are coming along pretty nicely... It's a shame you can't see some of the detailing on her helmet and collar (needs more blood staining?)... But I'll post that another time :)
Advice and constructive criticism is encouraged. Thanks!