Wednesday, 16 December 2009

Me, me, me

After some advice from a friend (thanks, Toke!), I have changed my alien design slightly:

Note how the top of the neck is now thicker, and the angle of the head has changed. This makes the neck look more attached, and causes the brain to be stuck to the back of the neck (why I left it hanging out in the first place is anyone's guess!). I also made some of the babies in the eggs a lot more obvious, hopefully you can tell.
I also received a critique on an older piece of art yesterday (thank you to my DA friends for this!), and I thought I should put up the revised version of my painting here:

The right arm was far to short before... Can't believe I didn't notice it! Just goes to show, there's always more to learn! I usually feel defeated or have a rebellious attitude when somebody recommends I go back and improve my work (I believe it's natural), but I'm thoroughly pleased I did :) Anyway, I did do more than that today, but unfortunately, it's super duper, top secret, need to know stuff that I can't expose until the 26th, which is a shame, because it's coming along well!

I also found out that I've managed to nab an interview with one of the producers of 'Wallace and Gromit: Curse of the Were-Rabbit' for my dissertation! How cool is that? I just wish I knew what to ask them!

On a more serious note, this week, important climate change talks are happening in Copenhagen. if these talks fail, this could result in serious ramifications for us and our planet. I urge whoever might be reading this to follow this link and sign the petition. I know it's not a lot, but every little helps :)
(Thanks to Kat Nicholson for the link)

Tuesday, 15 December 2009

Blogspot: My new arch nemesis

Once again, blogspot has thwarted my blog's design plans... Everytime I try and change the design, posting comments is disabled. And this time, it was one of the default designs that I had chosen! Also, it seems that getting new followers is next to impossible (unlike say, twitter, or deviantart, where it is merely a matter of self-advertising and friendliness). Anyone have any tips?
If you tried to leave a comment before and couldn't, I apologise, and invite you to do so now. Go on, you know you want to...

Monday, 14 December 2009

Back to the Reality

Looks like my alien has finalised itself. The next image is my final design thus far:

If anyone is reading this, please, give me your opinions and suggestions on her look. The more impractical and psychotic  they are, the better received they will be.
Speaking of psychotic, Isn't it strange that we can delve into our work so much, that we start to live and breath it? Even when not working on my designs, I often find myself daydreaming about them, or stumbling across amazing ideas when I least expect to. It would be nice to break away sometimes, but after a while you can't help it... I'm sure many other people must feel the same.

Tuesday, 8 December 2009

Electronic Demise

My idea is that this alien, some kind of 'space worm', is carrying her eggs to the hatching grounds, when tragedy strikes, and she crashes to Earth. Her and her eggs are killed, and bring a disturbing, morbid atmosphere to the environment. The alien will be modelled in CG, and will be composited onto a high definition still to create a photo realistic image. My main inspirations were sea creatures, and the work of H.R. Giger.

And here is my submission for the Lady Gaga 'Monster Ball' tour. I couldn't include sound because of copyright, but if you look here you should be able to find the version with sound quite easily:
I highly recommend you find the version with sound, it's much better. If not, watch while listening to 'Bad Romance' to get some of the effect.

It turned out ok... Not as well as I'd have hoped, but it's not a professional contest or anything, so that's fine. If you're confused and it seems incoherent, then I achieved what I set out to do.

Lastly, animators, check this out!:

Monday, 7 December 2009

Game Character - Lion-O!

Work Upload time!
(I HATE this shameless self-promotion, I'm sorry!)

Here's the project I've been working on for the last three weeks. It's been Hell. At the start of the project, I established that I was utterly disappointed and bitter about the mark I had for my environment, and I felt I had something to prove. In my usual rebellious and industrious fashion, I strove to stay one step ahead, and this is the result:

Although I'm quite happy with the outcome on a personal level, I wouldn't like to predict what marks I'd be given for it. And I don't really care. I learned a lot making this character, and it has prepared me for more to come, and that's what is important.

If you're reading this, thanks for looking!

P.S. I found this hilarious blog: Please take a look if yu're feeling down, it really deserves more attention.

Thursday, 3 December 2009

Patience is a Virtue

I am totally itching to put some new work up... Though I'm not sure why, as this blog probably remains completely unnoticed by the outside world and exists only to humour my ramblings and self-obsession...

Nevertheless! I have a few pieces of work on the go, which will probably all end up being completed at the same time, and which I would love to place up here as part of my humble collection. Until then, here's a piece from the vault:

Ooh! And a very interesting tour of Pixar, if you're interested: