Thursday, 9 December 2010

Don't Leave me Hanging

Thought I'd paint something different for a change ;) 
It was going to be a woman... But I paint way too many women.


Thanks for looking. More soon!

Wednesday, 20 October 2010

Freya WIP 2

Character Update:

Due to the inevitably gargantuan poly count this chick is gonna require... It looks like I might have to work one item of clothing at a time :S I don't really like that workflow... I prefer to do the whole thing in detail 'passes' but, I don't really want to crash zbrush either :P

I'm liking the look so far... I think the bristles of her fake hair are coming along pretty nicely... It's a shame you can't see some of the detailing on her helmet and collar (needs more blood staining?)... But I'll post that another time :)

Advice and constructive criticism is encouraged. Thanks!

Sunday, 17 October 2010

Freya WIP

Finally got her into zbrush! 

Only spent 5 minutes in there so far, but something tells me I will be spending a lot more time on her now :D 
Watch this space!

Jelly Man

More CG coming soon!

Sunday, 8 August 2010

Alexis W.I.P

W.I.P of a collaboration I am completing outside of work.
Character design courtesy of Laura Jane Francis

All the zbrush sculpting and colouring was done in one day! Pretty impressed with myself I gotta say...
However, she's looking a bit like Jean Luc Picard at the moment...

She'll be finished by Friday :-)

Tuesday, 20 July 2010

Full Circle

As I probably won't have time to update this blog for a while, I thought I'd give you a quick update on my current situation. Sorry about the lack of a decent images... And the words. Anyone who has seen/spoken to me in the last few days can feel free to scroll to the bottom, where there are pictures :)

So I graduated on Friday. I already knew I had somehow achieved the small miracle that is a first class honours, so that was no surprise. However, when I sat down to graduate, I was told I had also gotten the 'BA Computer Animation Prize'. I was very pleased and grateful, despite having no idea whatsoever what it meant. It was very special, and the Dean congratulated me on getting it! I have no idea who decided I should have got it, but if you're reading, I'd like to say huge thanks to you, and a massive congratulations to everyone else who graduated! There's nothing better than having all your hard work rewarded :D

If that wasn't good news enough, I also started my first job at an animation studio on Monday!
I am working at Dinamo productions ( - check it). At the moment, I'm working in texturing/lighting, but I'm looking forward to anything they throw at me :) Again, pretty damn grateful to get this!

And then this happened...
(don't worry, no spoilers here)

AMAZING film. If you haven't seen it yet, I have two words for you:

It's weird. When I first saw Toy Story, I immediately decided to take up a career in Computer Animation (yes, I remember the exact moment), and on the day the final film was released, I achieved that goal. As one of my friends observed, it was clearly 'destiny'.
With all this considered, plus the fact I turn 21 on Sunday, I'd say life is pretty good right now :)

Anyway, here's some crude W.I.Ps of my upcoming personal work. Who knows when I'll next have time to upload them here. Enjoy!

Friday, 11 June 2010

Graduate Showreel

Here is it my graduate showreel! Some of you may have seen it already, but for those who haven't, I should explain what a labour of love it has been. Months and months of work by myself., and a few others, went into this. I simultaneously experienced the best, and worst working experiences of my life creating this, but I wouldn't change it for the world!

It also got me nominated for a Glammie award at university! Despite not winning, I was more than proud of Aran, who took the award home, and all the other nominees, who worked just as hard as I did, I'm sure!

Strangely, I wasn't really proud of my work until yesterday... I thought it was ok, but the last few days have shown me that despite my determination and faith in myself, I will always be my own worst critic.
Once again, I would like to extend the biggest thank you possible to all my friends, family and tutors. Thanks to them, I now have the confidence to pursue my goals and fulfill my potential!

Though obviously, this is not the end. Not by a long shot! Already I am re-editing and adding to what you see here, and planning my next pieces of work. Watch this space!

Tuesday, 8 June 2010

Website up and running!

Oliver Atton-Higgins - Digital/CG Art

Please take a look! I really would appreciate it. And if you have any thoughts, feel free to comment this.

Thank you! x

Tuesday, 18 May 2010

Almost there!

Quick round-up of my projects due in Friday. For the first one, here's some steampunk cleavage:

(Don't give me that look... I know it's what you came here for)

Project number two, a warm period office come drawing room:

And lastly,my baby:


Sunday, 2 May 2010

Character W.I.P: Fabric Study

This may be the saddest thing I write all week, but I actually really enjoy sculpting fabric...
It's a great lesson in weight and perseverance.

IMHO, I picked the best reference, Caravaggio:


Sunday, 18 April 2010

Wednesday, 14 April 2010


A ninja must move swift as the wind...

A ninja must strike without hesitation...

And without mercy.

But never without cause.

A ninja will seek to destroy Oliver's dissertation, whenever it can.

Saturday, 10 April 2010

Ahead of schedule, but always behind :(







Isn't she gorgeous? 

To do list:
-Teeth need fixing
-PIPES!! Very important (need help for those)
-Compositing (including HDRI/light setup)
-General tweaking (I am NEVER happy.)

But first... A well earned break!

If you can think of anything else, PLEASE let me know.
Constructive criticism is always appreciated :)

Saturday, 3 April 2010