Thursday, 9 December 2010

Don't Leave me Hanging


Thought I'd paint something different for a change ;) 
It was going to be a woman... But I paint way too many women.

Listen:

Thanks for looking. More soon!

Wednesday, 20 October 2010

Freya WIP 2

Character Update:


Due to the inevitably gargantuan poly count this chick is gonna require... It looks like I might have to work one item of clothing at a time :S I don't really like that workflow... I prefer to do the whole thing in detail 'passes' but, I don't really want to crash zbrush either :P

I'm liking the look so far... I think the bristles of her fake hair are coming along pretty nicely... It's a shame you can't see some of the detailing on her helmet and collar (needs more blood staining?)... But I'll post that another time :)

Advice and constructive criticism is encouraged. Thanks!

Sunday, 17 October 2010

Freya WIP

Finally got her into zbrush! 



Only spent 5 minutes in there so far, but something tells me I will be spending a lot more time on her now :D 
Watch this space!

Jelly Man


More CG coming soon!

Sunday, 8 August 2010

Alexis W.I.P

W.I.P of a collaboration I am completing outside of work.
Character design courtesy of Laura Jane Francis


All the zbrush sculpting and colouring was done in one day! Pretty impressed with myself I gotta say...
However, she's looking a bit like Jean Luc Picard at the moment...


She'll be finished by Friday :-)

Tuesday, 20 July 2010

Full Circle

As I probably won't have time to update this blog for a while, I thought I'd give you a quick update on my current situation. Sorry about the lack of a decent images... And the words. Anyone who has seen/spoken to me in the last few days can feel free to scroll to the bottom, where there are pictures :)

So I graduated on Friday. I already knew I had somehow achieved the small miracle that is a first class honours, so that was no surprise. However, when I sat down to graduate, I was told I had also gotten the 'BA Computer Animation Prize'. I was very pleased and grateful, despite having no idea whatsoever what it meant. It was very special, and the Dean congratulated me on getting it! I have no idea who decided I should have got it, but if you're reading, I'd like to say huge thanks to you, and a massive congratulations to everyone else who graduated! There's nothing better than having all your hard work rewarded :D

If that wasn't good news enough, I also started my first job at an animation studio on Monday!
I am working at Dinamo productions (www.dinamo.co.uk - check it). At the moment, I'm working in texturing/lighting, but I'm looking forward to anything they throw at me :) Again, pretty damn grateful to get this!

And then this happened...
(don't worry, no spoilers here)



AMAZING film. If you haven't seen it yet, I have two words for you:
'THE CLAWWWWWWW!' XD

It's weird. When I first saw Toy Story, I immediately decided to take up a career in Computer Animation (yes, I remember the exact moment), and on the day the final film was released, I achieved that goal. As one of my friends observed, it was clearly 'destiny'.
With all this considered, plus the fact I turn 21 on Sunday, I'd say life is pretty good right now :)


Anyway, here's some crude W.I.Ps of my upcoming personal work. Who knows when I'll next have time to upload them here. Enjoy!

Friday, 11 June 2010

Graduate Showreel


.
Here is it my graduate showreel! Some of you may have seen it already, but for those who haven't, I should explain what a labour of love it has been. Months and months of work by myself., and a few others, went into this. I simultaneously experienced the best, and worst working experiences of my life creating this, but I wouldn't change it for the world!

It also got me nominated for a Glammie award at university! Despite not winning, I was more than proud of Aran, who took the award home, and all the other nominees, who worked just as hard as I did, I'm sure!

Strangely, I wasn't really proud of my work until yesterday... I thought it was ok, but the last few days have shown me that despite my determination and faith in myself, I will always be my own worst critic.
Once again, I would like to extend the biggest thank you possible to all my friends, family and tutors. Thanks to them, I now have the confidence to pursue my goals and fulfill my potential!

Though obviously, this is not the end. Not by a long shot! Already I am re-editing and adding to what you see here, and planning my next pieces of work. Watch this space!

Tuesday, 8 June 2010

Website up and running!

Oliver Atton-Higgins - Digital/CG Art

Please take a look! I really would appreciate it. And if you have any thoughts, feel free to comment this.

Thank you! x

Tuesday, 18 May 2010

Almost there!

Quick round-up of my projects due in Friday. For the first one, here's some steampunk cleavage:


(Don't give me that look... I know it's what you came here for)

Project number two, a warm period office come drawing room:


And lastly,my baby:


Enjoy!

Sunday, 2 May 2010

Character W.I.P: Fabric Study

This may be the saddest thing I write all week, but I actually really enjoy sculpting fabric...
It's a great lesson in weight and perseverance.



IMHO, I picked the best reference, Caravaggio:


 

Sunday, 18 April 2010

Wednesday, 14 April 2010

Interference

A ninja must move swift as the wind...

A ninja must strike without hesitation...


And without mercy.

But never without cause.

A ninja will seek to destroy Oliver's dissertation, whenever it can.

Saturday, 10 April 2010

Ahead of schedule, but always behind :(

SLIMY!!

SCARY!

INTELLIGENT!


SLIMY!


CARING!

SLIMY!

Isn't she gorgeous? 

To do list:
-Teeth need fixing
-PIPES!! Very important (need help for those)
-Photoshoot!
-Compositing (including HDRI/light setup)
-General tweaking (I am NEVER happy.)

But first... A well earned break!

If you can think of anything else, PLEASE let me know.
Constructive criticism is always appreciated :)

Saturday, 3 April 2010