Wednesday, 28 October 2009

Major Project: Parasite - Concept Art






So here we go... My final University major! I'm very excited to be starting this! My project will consist of three parts: my female character, her period environment (but more on those later :P), and this, my crash site.




The story is this: an alien spaceship is attacked by a parasitic creature in space and is driven by the creature into the Earth's atmosphere, crashing into the Egyptian desert. Pyramids are ruined, and the creature begins breeding into, and infecting the environment. How this is going to be conveyed in my final show reel... Isn't something I'm at liberty to divulge at the moment. For now, enjoy these concept images from the project:



Not bad for my first ever attempts at 'proper' concept art, I hope! Anyway, this project is actually still at the very first stages of design, so nothing is decided yet. My character, however, is almost done, and I will hopefully be in a position to upload some lovely artwork of her next week, as long as I can stick to my schedule.
Please comment and let me know what you think about these images. Any constructive advice would be greatly appreciated!

NOTE: All brushes used can be found here: http://olivera-h.deviantart.com/favourites/#Brushes

Wednesday, 21 October 2009

Art Retrospective

As I've just started my final year at uni, and am getting more and more into my art every day, I thought it might be nice to show you all my roots. The following is a small collection of work from my school days, which you might not get to see otherwise. Enjoy!













Sorry if some of you have seen these before... But they had to go on here eventually! I hope you enjoy looking at them as much as I did making them :) Hopefully I'll have some of my new concept stuff on here soon for you all to look at but until then... Adios!

Monday, 19 October 2009



University Project 001: Introduction to Maya: Environment Modelling

So here it is... My first finished 3rd year uni project. I'm pretty happy with the outcome... Would have been nice to have more time to perfect, but I guess that's the way the industry goes. Have a look:


I think the atmosphere and the church texturing are definitely my strong points here... There are weaknesses also, but I'm not at liberty to mention them until after i's marked :P
If you want, check out a full turnaround/flythrough video here:
(Don't forget to add me and subscribe on your way out ;))

I hope you enjoyed seeing this as much as I enjoyed making it. Until next time, here's a sneak peak at a concept sketch for part of my major.



Peace out.

Sunday, 4 October 2009

Back To School

Long time no update... I've been quite busy the last few weeks. A lot of pieces I had planned I couldn't do because I don't have the time :P Still... I've tried to stay arty and keep practising everything and anything I can think of to pass the time. Here we go!



Notice the distinct lack of CG work? I thought it would be better to practise some traditional art while I have the time to, as opposed to uni where I have to do CG non stop. I'm pretty happy with those pieces (the wonder woman is a bit 'meh' but whatever, it's all practice). The cube one isn't great either, but I modelled it in z brush and it mixes pretty well with the 2d elements of the picture. Speaking of z brush... That program is amazing! It makes modelling sooo much easier, unlike Maya, which I've been trying to learn for the last few months, and never ceases to confuse and anger me at every possible opportunity... I'm actually starting to miss 3DS Max... At least that did what it said on the box and yielded fairly satisfactory result after 2 years of learning! But anyway... I've been back at uni for a week now and am loving it! Here's a preview of my first project... Enjoy!



Coming Soon: Who knows? Hopefully something good XD