Tuesday, 8 December 2009

Electronic Demise









My idea is that this alien, some kind of 'space worm', is carrying her eggs to the hatching grounds, when tragedy strikes, and she crashes to Earth. Her and her eggs are killed, and bring a disturbing, morbid atmosphere to the environment. The alien will be modelled in CG, and will be composited onto a high definition still to create a photo realistic image. My main inspirations were sea creatures, and the work of H.R. Giger.

And here is my submission for the Lady Gaga 'Monster Ball' tour. I couldn't include sound because of copyright, but if you look here you should be able to find the version with sound quite easily:
http://www.showstudio.com/project/ladygagasubmit/gallery
I highly recommend you find the version with sound, it's much better. If not, watch while listening to 'Bad Romance' to get some of the effect.



It turned out ok... Not as well as I'd have hoped, but it's not a professional contest or anything, so that's fine. If you're confused and it seems incoherent, then I achieved what I set out to do.

Lastly, animators, check this out!:
http://vimeo.com/user1609528

Monday, 7 December 2009

Game Character - Lion-O!

Work Upload time!
(I HATE this shameless self-promotion, I'm sorry!)



Here's the project I've been working on for the last three weeks. It's been Hell. At the start of the project, I established that I was utterly disappointed and bitter about the mark I had for my environment, and I felt I had something to prove. In my usual rebellious and industrious fashion, I strove to stay one step ahead, and this is the result:



Although I'm quite happy with the outcome on a personal level, I wouldn't like to predict what marks I'd be given for it. And I don't really care. I learned a lot making this character, and it has prepared me for more to come, and that's what is important.











If you're reading this, thanks for looking!

P.S. I found this hilarious blog: http://yahoowackjobs.blogspot.com/ Please take a look if yu're feeling down, it really deserves more attention.

Thursday, 3 December 2009

Patience is a Virtue

I am totally itching to put some new work up... Though I'm not sure why, as this blog probably remains completely unnoticed by the outside world and exists only to humour my ramblings and self-obsession...

Nevertheless! I have a few pieces of work on the go, which will probably all end up being completed at the same time, and which I would love to place up here as part of my humble collection. Until then, here's a piece from the vault:



Ooh! And a very interesting tour of Pixar, if you're interested:

Sunday, 29 November 2009

What inspires us?


 

A week or so ago, I saw the story of a little girl called Elena Desserich on 'Russel Howards Good News'...
Elena was a 6 year old girl diagnosed with terminal cancer.

During her illness, she turned to drawing for comfort. In this time, she became a renowned artist, and even had her work put in galleries! However, her most poignant achievement were the hundreds of notes she left her family, to comfort them after her death. They were still being found months, years after her death.
It's hard to believe a 6 year old could be so strong, selfless and courageous. She is a true inspiration to us all, and a reminder of what our work can achieve, if we can stop being self-absorbed, and pour our heart and souls into it.

If you haven't heard her story, I invite you to watch this video:


Sunday, 15 November 2009

A Hard Days Work

I have no energy left right now, so I'm going to let my painting do the talking:




Monday, 9 November 2009

The Dreamer




'Some men see things as they are and say, "Why?" I dream of things that never were and say, "Why not?'
- George Bernard Shaw

Friday, 6 November 2009

Say what?



Just a random sketch I came up with in uni yesterday... She needs a name.

Wednesday, 4 November 2009

Major Project: E.J Expression Sheets




Here's some expression sheets for my Character. I had a lot of fun trying to capture her personality. I imagined her as very fiesty, domineering and hard to be argued with. Getting this across though... was very hard! In fact, it was so hard I had to fill up almost an entire sketchbook with failed drawings before I came anywhere close, and it's still not perfect. I changed costume midway too and got rid of the criss crosses on her corset as they looked a bit too 'fru fru'. Apologies for the woeful cleanup, I try and embrace smudges wherever possible... I might have to fix some of them though.




'All your dreams can come true if you have the courage to pursue them. '
-Walt Disney

Sunday, 1 November 2009

Major Project: Character

So... This is how I want my major project to work. I'm going for an old-fashioned painterly kind of look. My character and environment are going to work together and hopefully I will end up with some very nice still images and visual themes. Since my motivation has always been to work in features, I felt that by mixing the two projects together I could develop and showcase my lighting and compositional skills.



Anyway, whilst I was in the process of designing my projects, I started to wonder... Is there such a thing as a 'perfect' idea or design? Is it better to pull off an amazing concept, or create an amazing piece from a rushed idea? In the grand scheme of things, my ideas at this time weren't that important. I noticed a lot of my peers spending days thinking over ideas and wasting valuable 'doing' time by perfecting their concepts and convincing themselves how terrible their ideas were. I just had a single image in my head, so I drew it out (albeit very crudely) and went from there.

                                      

Not the best works of art ever... But the colour information was quite useful... Now, less explaining, more doing!

'Mickey Mouse popped out of my mind onto a drawing pad 20 years ago on a train ride from Manhattan to Hollywood at a time when business fortunes of my brother Roy and myself were at lowest ebb and disaster seemed right around the corner'
-Walt Disney